ir tx on button fire, ir rx decode, error LT packet on tx site
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main.py
78
main.py
@ -20,17 +20,41 @@ import time
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import gc
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from machine import Pin, freq
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from olt_lib.ir_rx.print_error import print_error # Optional print of error codes
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from olt_lib.ir_rx.olt import LT_24 # Import all implemented classes
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from olt_lib.ir_rx.olt import LT_24 as LT_24_RX # Import all implemented classes
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# Define IR RX pin according to platform
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if platform == "pyboard":
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p = Pin("X3", Pin.IN)
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ir_rx_pin = Pin("X3", Pin.IN)
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elif platform == "esp8266":
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freq(160000000)
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p = Pin(13, Pin.IN)
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ir_rx_pin = Pin(13, Pin.IN)
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elif platform == "esp32" or platform == "esp32_LoBo":
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p = Pin(23, Pin.IN)
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ir_rx_pin = Pin(23, Pin.IN)
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elif platform == "rp2":
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p = Pin(16, Pin.IN)
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ir_rx_pin = Pin(16, Pin.IN)
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#### OLT IR TX imports ###
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from sys import platform
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ESP32 = platform == 'esp32'
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RP2 = platform == 'rp2'
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PYBOARD = platform == 'pyboard'
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if ESP32 or RP2:
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from machine import Pin
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else:
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from pyb import Pin, LED
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import uasyncio as asyncio
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from primitives.switch import Switch
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from primitives.delay_ms import Delay_ms
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# Import all implemented classes
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from olt_lib.ir_tx.olt import LT_24 as LT_24_TX
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# Define IR TX pin according to platform
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if ESP32: # Pins for IR LED gate
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ir_tx_pin = Pin(23, Pin.OUT, value = 0)
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elif RP2:
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ir_tx_pin = Pin(17, Pin.OUT, value = 0)
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else:
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ir_tx_pin = Pin('X1')
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#### Other imports ###
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from primitives.delay_ms import Delay_ms
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@ -42,8 +66,10 @@ from rgb import RGB
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import logging
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global logger
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init_ticks = time.ticks_ms()
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# change logging level here
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logging.basicConfig(level=logging.ERROR, format='%(name)s - %(levelname)s - %(message)s')
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# change logging level here, logging.ERROR is default, logging.DEBUG for more info, and reset device
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log_level = logging.DEBUG
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#log_level = logging.ERROR
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logging.basicConfig(level=log_level, format='%(name)s - %(levelname)s - %(message)s')
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logger = logging.getLogger(__name__)
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@ -63,11 +89,15 @@ async def alive_check():
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await asyncio.sleep_ms(900)
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### OLT Start game command functions ###
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async def start_game_comand(btn, rgb):
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async def start_game_comand(btn, rgb, ir_tx):
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logger.debug("Start game command")
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await rgb.set_red()
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btn.press_func(None)
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btn.release_func(None)
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addr = 0x80
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data = 0x81
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tog = 0x82
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while True:
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btn.press.clear()
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btn.release.clear()
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@ -75,6 +105,8 @@ async def start_game_comand(btn, rgb):
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logger.debug("Start game button pressed")
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await rgb.set_green()
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# add IR TX here
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logger.debug("Start game IR TX transmit")
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ir_tx.transmit(addr, data, tog, False)
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await btn.release.wait()
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logger.debug("Start game button released")
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await rgb.set_red()
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@ -93,6 +125,24 @@ async def main(proto):
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rgb1 = RGB()
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### OLT IR RX ###
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logger.debug("OLT IR RX init")
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# User callback
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def cb(byte1, byte2, byte3, packet):
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print(f"byte1 0x{byte1:02x} byte2 0x{byte2:02x} byte3 0x{byte3:02x} packet 0x{packet:06x}")
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ir_rx = LT_24_RX(ir_rx_pin, cb) # Instantiate receiver
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ir_rx.error_function(print_error) # Show debug information
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### OLT IR TX ###
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logger.debug("OLT IR TX init")
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ir_tx = LT_24_TX(ir_tx_pin, 56000) # My decoder chip is 56KHz
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# Uncomment the following to print transmit timing
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ir_tx.timeit = True
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### Buttons ###
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logger.debug("Button init")
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pin3 = machine.Pin(18, machine.Pin.IN, machine.Pin.PULL_UP) # Button 3 on membrane switch
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@ -101,17 +151,9 @@ async def main(proto):
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btn3.release_func(None)
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btn3.double_func(None)
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btn3.long_func(None)
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asyncio.create_task(start_game_comand(btn3, rgb1))
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### OLT IR RX ###
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logger.debug("OLT IR RX init")
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# User callback
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def cb(byte1, byte2, byte3, packet):
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print(f"byte1 0x{byte1:02x} byte2 0x{byte2:02x} byte3 0x{byte3:02x} packet 0x{packet:06x}")
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ir = LT_24(p, cb) # Instantiate receiver
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ir.error_function(print_error) # Show debug information
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asyncio.create_task(start_game_comand(btn3, rgb1, ir_tx))
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### Main loop ###
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while True:
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await asyncio.sleep(1)
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